-
Linked-List
-
Vanoss Gaming Levels
-
Just Take It
-
G.U.N
-
Tiny Tanks
-
Code Samples
<
>
Linked-list is a class that is composed of two other classes that support linked-list. Linked-list contains a large array of methods that can be used to perform numerous actions. Node and Iterator are included into the linked-list class which in turn creates a node base storing solution. The flow of the program is object oriented, in this flow diagram this demonstrates a general flow of how the software would work. There is a course class that will read data from an input file, if it can read data from that input file then it will take in the data and store it into a student linked-list inside itself, once it does that then the letter grade will be calculated for each student by their scores.
Just take it was a level design project that I worked on along with an artist to create a stealth game where you are a raccoon that is tasked to steal items from a grocery store.
G.U.N is a physics based action game where you play as a shotgun and you're tasked to destroy intelligence that the enemy has. As you recoil your way through an office complex you begin to realise that this isn't a normal generic office company.
Tiny tanks was a multiplayer game that I was working with only a modeler and I. Tiny tanks was a project to show my knowledge in network programming through mobile devices.
Here I demonstrate networked lobby customization and tank customization along with gameplay elements that are networked. This was achieved using Unity and the photon network package.
Here I demonstrate networked lobby customization and tank customization along with gameplay elements that are networked. This was achieved using Unity and the photon network package.
Here are some code samples. These samples demonstrate my programming capabilities.